<?xml version="1.0" encoding="utf-8"?>
<XnaContent>
  <Asset Type="WindowsGameXmlDataTypes.TerrainParameters">
    <effect>Effects\TerrainPatchEffect</effect>
    <heightmapAtlas>Textures\HeightMapAtlas</heightmapAtlas>
    <blendingAtlas>Textures\BelendingAtlas</blendingAtlas>
    <material1>Textures\Mat1</material1>
    <material2>Textures\Mat2</material2>
    <material3>Textures\Mat3</material3>
    <material4>Textures\Mat4</material4>
    <material5>Textures\Mat5</material5>
    <slopeMaterial>Textures\\MatSlope</slopeMaterial>
    <heightScale>46</heightScale>
    <slopeFactor>1.7</slopeFactor>
    <cellSpacing>2</cellSpacing>
    <materialScale>5</materialScale>
    <atlasDim>512</atlasDim>
    <atlasTileDim>83</atlasTileDim>
    <atlasNumActiveTile>36</atlasNumActiveTile>
    <atlasNumTilePerCols>6</atlasNumTilePerCols>
    <atlasPadding>2</atlasPadding>
  </Asset>
</XnaContent>